#iggj19 fully booked – waitlist available


Hey Jammers,
we really appreciate your big interest in our Global Game Jam 2019 at InnoGames! We had to close our registration early because we are already fully booked. We hope you understand our decision to make sure that everyone has enough space and get the best #iggj19 experience possible.

Please write us an email to gamejam@innogames.com and we add you to our waitlist. At the same time, we kindly ask all participants who signed up but can’t make it that weekend to give us a short notice via gamejam@innogames.com because we already have an extensive waitlist.

Thank you and see you all soon!

#iggj19 fully booked – waitlist available weiterlesen

Stamp card, filled – We hosted the 10th InnoGames Game Jam!

We did it! Over the weekend we celebrated the 10th edition of our popular Game Jam with over 150 participants from seven nations and it was a blast! Thanks to all of you for your participation in making it as awesome as it was. In total, 25 unique, playable games on various platforms were developed. We also celebrated a premiere: for the first time since the start of our jams, a team developed a VR game. Thanks to “Team Sushi” for their great looking game “Hit ‘n’ Plot”!


In the end, all participants could vote for their favorite game and here are the results::

  1. “TeamToast”, with “Tales of Toast and Time
  2. “Sushi Very” with their VR game “Hit ‘n’ Plot
  3. “Konservenfabrik” with “MemeME

Congratulations to you guys, you did an awesome job and we have already spent some fun hours with your games!


We are already looking forward to the next game jam in January. We will again be part of the global game jam. Stay tuned for more information on that, we will open the registration for the upcoming jam soon.

See you at the next jam



Ladies and gentlemen,

we are proud to announce the first major game jam at Gamescom 2016 in Cologne: The InnoGames Jam!

After months of preparation, we’re really excited to finally release the page and share the news with you. The InnoGames Jam will take place from August 17-19 in the Congress Center right next to Europe’s biggest trade fair for interactive games and entertainment gamescom! That means if you need a pause from working on your game –  you can easily access the huge entertainment halls and get some inspiration from triple-A productions.

If you’re interested in our Jam, just apply on igjam.eu by telling us who you are and what development field you prefer. Soon we will check all the applications, and if you’re lucky, we’ll send you an email with registration instructions.

As always, we will provide food and drinks, and if you feel inclined to sleep, there is always space on the floor, desk, or in our chill out area. Of course we’d recommend bringing a sleeping pad / air mattress since it will definitely enhance your sleeping experience.

We are looking forward to hearing from you! Please don’t hesitate to get in touch if you have any questions!

Big, Bigger Game Jam #9

The InnoGames Gam Jam, a haven for game designers, graphic artists, programmers and sound designers. The place to be if you want to test your skills in the ultimate challenge: creating a game from scratch in 48 hours. And, while InnoGames has hosted game jams for years now, #9 was different…it was the biggest one yet.

With over 170 people showing up on Friday night, this game jam set a new record for InnoGames. It had the biggest number of participants and the most games created. During the weekend our teams created 34 games around the theme “strange rituals”.

Game Jam#9

With the high number of people it was our priority to keep the creative juices flowing, so we provided round the clock beverages, food and snacks. All participants were fed breakfast and had the opportunity to order food 24/7 on us.

After hours of hard work, challenges and teamwork our participants showed us their results. In the end team „Tindate 1755“ took the first prize with their game „Füchseprellen“ The unique game was inspired by a model made out of modeling clay. The team animated the characters until they achieved the results.


You can see the winning game, and others on our site. So take a look, get inspired and join us in the next InnoGames Game Jam.

New Year, New Game Jam: InnoGames attends GGj 2015

The year 2015 has hardly started and we are already hosting a new Game Jam! This time, we will be part of the Global Game Jam 2015, which is the biggest Game Jam in the world. Last year, the Global Game Jam had 488 locations in over 70 countries and this time you can be part of it too!


What: Game Jam!

When: 23. – 25. January 2014 (Friday until Sunday)

Where: InnoGames Headquarters (Friesenstraße 13, 20097 Hamburg)

Who: Anybody who likes making games – you don’t need specific skills

The general rules for the Global Game Jam are the same as for our InnoGames Game Jams: All participants have 48 hours to create a whole new game. If that seems hard enough, the theme of the Jam will be announced only right before the countdown starts. So no time to prepare anything beforehand!

The whole weekend, InnoGames takes care of your stamina. You can look forward to free food and tons of energy drinks! Additionally we provide you with high speed internet und sleeping areas – but in view of the hard time limit you can’t really use that…


Interested? Then send us an email to gamejam@innogames.com to introduce yourself and tell us why you want to take part.

We are looking forward to your email and hopefully to see you soon.


Game Jam #7 – Recapitulation

Yesterday our 7th in-house Game Jam ended and what can I say? It was loud, creative, exhausting and a great deal of fun – all at once!

On Friday evening the 140 participants from all over Germany arrived at the InnoGames office. One group after the other entered the elevator to go to our top floor, where they would spend the next two days. After they set up their equipment in our large social area, organizer Niklas Grebe welcomed the participants and announced the theme, which turned out to be a Walt Disney quote: “It’s kind of fun to do the impossible”.




Some participants arrived as teams while others formed theirs at the venue. Then the brainstorming progress began – in some cases that lasted up to seven hours, meaning that only 41 hours were left for producing. Artists designed the look of the game, whereas developers started coding. Music was recorded and some even did voice over for their games. The rooms were buzzing with creativity. As you can imagine sleep was a scarce good that weekend. To keep awake, some attendants even started singing! Of course they were fueled with lots of delivery food, caffeine and as well as fruit and snacks.



On Saturday, the air was abuzz with concentration – typing noises, game tunes and the scratching of pens on graphics tablets could be heard everywhere. Here and there, working prototypes could already be spotted. Anticipation rose with every passing hour. By Sunday, you could tell that most participants hadn’t had a lot of sleep. Enthusiasm had to make way for a general exhaustion. Some teams were already finished with producing their games and played at the kicker table or caught up on sleep, while others were still trying to fix some bugs within the last minutes. At 2pm, the time limit was over – no more changes could be done. The teams uploaded their games to the website and packed their belongings. At the same time the organizing team was eager to clear the space so that everything was ready for the upcoming game presentations.



Finally the outcome of the game jam could be viewed by everyone an hour later. With 26 teams in total, the presentation process took quite a while. Luckily the judges took notes on the games, and had already played some of them, to facilitate the process of choosing the winners. The bronze medal was handed over to the team ³Henergy, that designed a skydiving game called Boris Treegardener as a nod to to Felix Baumgartner – although in this game the player starts even higher – on the edges of outer space. Tomee and Nbz designed the game “The belt”, which was awarded with the second place. The player has to avoid running into asteroids, which becomes as good as impossible later in the game.


Hacktopus clearly made an impression on attendants and judges alike, for which it won the gold medal. The synopsis of the game is as follows: Octomom has a disease, but the family can’t afford health insurance. Octokid decides to take action and sneaks in to the laboratory where the medicine is produced. Now the players must hack the computer which keeps the medicine safely locked. While the players types commands it is also necessary to hit the scientists with the tentacles as they are trying to get rid of you. Peppered with lots of pop cultural references, the game did not only touch the hearts of the participants, but also earned lots of laughter. Team Effin’ Awesome is clearly happy with the outcome of the game as they did not only program the game, but also the engine running it during the game jam weekend. All 26 games that were produced at the game jam can be found here.

The next InnoGames game jam will actually be part of the global game jam and takes place from the 23rd until 25th of January. You can find more information here.

The Return of Busy Nights: InnoGames’ 7th Game Jam Comes in November

After a great outcome in gamescom, the InnoGames Game Jam returns to its birthplace in Hamburg in November! After six previous successful jams this event marks the seventh Game Jam for InnoGames and it will take place from November 14-16 inside our offices.

Kreation The Return of Busy Nights: InnoGames’ 7th Game Jam Comes in November weiterlesen

Be Part of InnoGames’ Next Game Jam

Ladies and gentlemen we are proud to announce our 7th InnoGames Game Jam!
The wait is almost over and since November has shorter days, it means that the 14th of. November is almost here!
That’s right! Our next Game Jam will take place from the 14th to the 16th and we would love to see you there!

All you have to do is shoot us an email to gamejam@innogames.com and write a brief introduction. Don’t forget to tell us why you want to join this incredible event, apart from the fact that it’s awesome… Please remember that although our offices are big, space is still limited so there is no guarantee that everyone will be able to join.

As always we will provide food and drinks, and if you feel inclined to sleep, there is always space on the floor, desk, or anywhere in the office. Of course we’d recommend bringing a sleeping pad / air mattress since it will definitely enhance your sleeping experience

Hyped? Good! If not, we have a video that might change your mind. Below you can see footage of our first gamescom Game Jam! Along with some pictures to get you into the right mood.

We are looking forward to hear from you! Please don’t hesitate to get in touch if you have any questions!

If you want more information please check out the Game Jam section of our corporate page.

Our headquarters location: Friesenstraße 13, 20097 Hamburg